Changes

Jump to navigation Jump to search
Line 112: Line 112:  
| 0x10
 
| 0x10
 
| 0x2
 
| 0x2
| Used for generating the extdata filepath.
+
| Number of payload contents (Payload Content Header + Payload)
 
|-
 
|-
 
| 0x12
 
| 0x12
Line 125: Line 125:  
The first 0x10-bytes are all-zero except the first byte which is usually 0x80. It's unknown what the first 0x10-bytes are used for.
 
The first 0x10-bytes are all-zero except the first byte which is usually 0x80. It's unknown what the first 0x10-bytes are used for.
   −
The hash at offset 0x12 hashes the 0x12-byte data at offset 0x0 followed by a zero u16. The RSA signature is signed by Nintendo. Following this header is the actual content payload, which is written to a cleartext file under the [[extdata]] /boss directory.  
+
The hash at offset 0x12 hashes the 0x12-byte data at offset 0x0 followed by a zero u16. The RSA signature is signed by Nintendo. Following this header is the actual content payload, which is written to a cleartext file under the [[extdata]] /boss directory.
    
=== Payload Content Header ===
 
=== Payload Content Header ===
63

edits

Navigation menu