Savegames: Difference between revisions
m For those concerned, you can verify this. |
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|- | |- | ||
| 0x54 | | 0x54 | ||
| | | 0x8 | ||
| Unique Extdata Identifier | |||
|- | |||
| 0x5C | |||
| 0xA4 | |||
| Reserved1 | | Reserved1 | ||
|} | |} | ||
* The Unique Extdata Identifier is a randomly generated series of bytes which is used to identify a specific extdata image. It's currently known to be used with the VSXE FST, if the ID doesn't match the one stored in the file's file entry, the extdata image isn't mounted in the FS. | |||
==== DIFI ==== | ==== DIFI ==== |