NS and APT Services: Difference between revisions
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| This | | This does initialization for the gamecard [[System_Update_CFA|system update]]. Then this checks whether this gamecard system-update needs to be installed, by comparing the title-version of the [[CVer]] [[CIA]] stored in the system-update CFA with the title-version of the CVer title already installed in NAND. | ||
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| | | 0x00080000 | ||
| [[1.0.0-0]] - [[2.0.0-2]] | | [[1.0.0-0]] - [[2.0.0-2]] | ||
| | | This shuts down the gamecard system update interface: the shared memory is unmapped, the CFA archive is closed, state is cleared, etc. | ||
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| 0x0009.... | | 0x0009.... | ||
| [[1.0.0-0]] - [[2.0.0-2]] | | [[1.0.0-0]] - [[2.0.0-2]] | ||
| | | Gamecard system update related. | ||
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| 0x000A.... | | 0x000A.... | ||
| [[1.0.0-0]] - [[2.0.0-2]] | | [[1.0.0-0]] - [[2.0.0-2]] | ||
| | | Gamecard system update related. | ||
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| 0x000B.... | | 0x000B.... | ||
| [[1.0.0-0]] - [[2.0.0-2]] | | [[1.0.0-0]] - [[2.0.0-2]] | ||
| | | Gamecard system update related. | ||
|- | |- | ||
| 0x000C.... | | 0x000C.... | ||
| [[1.0.0-0]] - [[2.0.0-2]] | | [[1.0.0-0]] - [[2.0.0-2]] | ||
| | | Gamecard system update related. | ||
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| 0x000D.... | | 0x000D.... | ||