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624 bytes added ,  17:30, 6 November 2016
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derrek's original 32c3 presentation for memchunkhax2 commented that a GPU-based attack was possible, but would be difficult.  However, memchunkhax2.1 showed that it was possible to do fairly reliably.
 
derrek's original 32c3 presentation for memchunkhax2 commented that a GPU-based attack was possible, but would be difficult.  However, memchunkhax2.1 showed that it was possible to do fairly reliably.
 
| ARM11 kernel code execution
 
| ARM11 kernel code execution
| None
+
| [[11.0.0-33|11.0.0-X]], via the new [[Memory_Management#MemoryBlockHeader|memchunkhdr]] MAC which prevents modifying memchunkhdr data with DMA.
| [[10.4.0-29|10.4.0-X]]
+
| [[11.0.0-33|11.0.0-X]]
 
|
 
|
 
| derrek, aliaspider
 
| derrek, aliaspider
 
|-
 
|-
 
| memchunkhax2
 
| memchunkhax2
|  
+
| When allocating a block of memory, the "next" pointer of the [[Memory_Management#MemoryBlockHeader|memchunkhdr]] is accessed without being checked after being mapped to userland.
 +
This allows a race condition, where the process can change the next pointer just before it's accessed. By pointing the next pointer to a crafted memchunckhdr in the kernel SlabHeap, some of the SlabHeap is allocated to the calling process, allowing to change vtables of kernel objects.
 
| ARM11 kernel code execution
 
| ARM11 kernel code execution
| [[10.4.0-29|10.4.0-X]] (partially)
+
| [[10.4.0-29|10.4.0-X]] (partially, see memchunkhax2.1)
 
| [[10.4.0-29|10.4.0-X]]
 
| [[10.4.0-29|10.4.0-X]]
 
|
 
|
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